About Me
I’m Fernando Calamari I’m a 3d Artist from Argentina, with more than 10 years of experience in the video game industry. I’ve worked in Ravegan and participated with them in about 30 game projects for several game platforms for some of the most important game companies worldwide. Now, I’m looking for new experiences working as a freelancer.
Skills
3D Modeling (High/Low-poly)
3D Sculpting
Retopology
Texturing (PBR/ Stylized)
Rendering
Primary Tools
3ds Max
ZBrush
3D Coat
Photoshop
Substance Painter
Game Projects
Divinity II: Ego Draconis (2007, PC/Xbox360. Larian, Belgium)
Mini-Golf Adventures II (2008, Xbox360. Wanako, Chile)
Revenge of the Wounded Dragons (2009, Xbox360. Wanako, Chile)
Air Ship Armada (2009, PC. Garage Games, USA)
Villagers and Heroes (2009, PC. Mad Otter, USA)
Social City (2010, PC. Playdom. USA)
City of Wonder (2010, PC. Playdom. USA)
The Incredible Machine (2010, PC. Playdom, USA)
Terranova (2010, PC. Atakama Labs, Chile)
Club Penguin –Ipad Adpatation (2012, Disney Canada)
Monster City (2012, Android/IOS. Kiwi, USA)
City Girl (2012, PC. Disney/Rockyou, USA)
Warzone (2012, Android/IOS. Kiwi, USA)
Star Wars: Commander (2014, Android/IOS. Disney, USA)
Star Wars: Galactic Defense (2014, Android/IOS DeNA, Chile)
Snoopy’s Town Tale (2015, Android/IOS. Pixowl. France)
Blue Rider (2016, PC/Xbox One/ PS4, Ravegan, Argentina)
Goosebumps: Horror town (2017, Android/IOS. Pixowl. France)
Skull Girls (2017, Android/IOS, Hidden Variable. USA)
Battle Hordes (IOS, XYReality, Germany)
Barbaric (Not launched yet, Ignated Artists, USA)
Teratopia (Not launched yet, Ravegan, Argentina)
Pet Run (2018, Android/IOS, Aceviral, United Kingdom.)
